Sunday, 12 June 2011

Intel boost gaming performance by introducing

Intel Corporation today announced the release of Intel Graphics
Performance Analyzers (GPA), a suite of software tools created in
support of the Visual Adrenaline developer program.

Offered worldwide, GPA enables PC game developers to analyze and
optimize game performance on Intel® Integrated Graphics. The Visual
Adrenaline program, launched at the Intel Developer Forum in San
Francisco in August 2008, provides tools, resources and information
for game developers, artists and animators.

GPA provides in-depth application analysis and customization so
developers can pinpoint performance bottlenecks and optimize games for
Intel-based desktop PCs and laptops that use Intel's chipsets. GPA
consists of three components: System Analyzer, Frame Analyzer and the
Software Development Kit (SDK). System Analyzer delivers high-level
views of overall software performance, Frame Analyzer offers in-depth
frame-by-frame performance analysis and the SDK enables developers to
customize the suite according to their needs. Developers have the
choice to run the tools locally or remotely through a network
connection.

"Game developers need simple, yet powerful tools which enable them to
create games that look real, act real and feel real," said Elliot
Garbus, vice president and general manager of Intel's Visual Computing
Software Division. "The Intel Graphics Performance Analyzers suite is
the only software development toolkit that provides a holistic view of
system performance for games running on Intel Integrated Graphics.
Solving performance bottlenecks with GPA ensures developers are
delivering the best gaming experience."

"Gas Powered Games is thrilled with the resources available to us as
members of the Visual Adrenaline Developer Program," said Chris
Taylor, CEO and founder of Gas Powered Games. "The competitive
landscape requires tools that evolve with the industry and deliver
rapid turn-around for graphics solutions. The Intel Graphics
Performance Analyzers helped us unlock a higher level of optimization,
making our games look even better and run on a broader spectrum of
hardware configurations."

No comments:

Post a Comment